whoisjuan

Juan J. Ramirez

UX Designer  •  Product Hacker

I'm a passionate UX Designer, Product Hacker and Technology Obsessive who loves to create ingenious software and daring interaction concepts.

PORTFOLIO

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Featured Work


LIFX
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LIFX CHROME (2016)
COVERPOCKET
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COVERPOCKET (2016)
PROCORE (2016)
EDUCATIONAL DOME
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EDUCATIONAL DOME (2014)
SAZHIMI
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SAZHIMI (2014)
SAVING HEARTS
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SAVING HEARTS (2015)

Other Work


INSTA-BACK
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INSTA-BACK (2016)
AGE-INSIGHT
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AGE-INSIGHT (2015)
THE LAST EGG
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THE LAST EGG (2013)
AAO (VR GAME)
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AAO VR GAME (2013)


DESIGN RESEARCH & EXPLORATION


FUNNEL OPTIMIZATION

DESIGN PROCESS


Job to be Done

“People do not want a quarter-inch drill, they want a quarter inch hole”. The JTBD theory establishes that in order to create an innovative / disruptive product you should focus on the job itself rather than the product or the customer. I use the JTBD theory in my design process as an analysis driver to dissect complex problems and generate simple solutions.

Read about my approach on:

*Coming Soon

Five Stages Design

IDEO published an essay at CHI '95 titled "Interaction Design at IDEO Product Development". The interaction design methodology proposed in this essay, describes a very open-ended and fluid process that doesn't overindex on finding a solution but rather understanding a problem. I adapted this methodology and have been using it as the backbone of my own design process.

Read about my approach on:


ARTICLES AND PRESS MENTIONS



AWARDS AND RECOGNITIONS


ANDI Entrepreneurship National Award
·
Winner
2011

Saber-Pro National Test Undergrad Education
·
Best Institution Score
2012

IndieCade Games
Festival
·
Finalist
2014

Iberoamerican Awards
of E-Commerce
·
Jury
2015

The Global Good Fund Fellowship
·
Evaluator
2015 / 2016

GitHub Pages Website
Promo
·
Featured Portfolio
2016


ABOUT

I'm Juan J. Ramirez, a UX Designer and Product Professional with a proven track record of designing and shipping high-value software solutions.

I have 7 years of experience helping different companies to define and create their products.
I have worked in several tech verticals including Enterprise Software / SaaS (Procore), InsureTech (Coverwallet & Coverpocket), E-Commerce (Seconds.com), Edutainment (Carnegie Mellon), Unified Communications (Contactive), Market Research Tech (Usuallee) and Digital Media (ELTIEMPO.COM).

I hold a Master's Degree in Entertainment Technology (Design + Human Computer Interaction) from Carnegie Mellon University and a Bachelor's in Business Administration from CESA Business School.

GET IN TOUCH

Interested in my work? I'm open to discuss ideas and professional opportunities. Drop me a message in the form below or send me a direct email.

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